I. INTRODUCTION MINISTER FIZZ - FISH PLAYFULLY:
Fizz each storm on the league table ranking unit as well as the professional arena as a general capable of causing massive damage and very uncomfortable with skills can not locate the target causing extreme muscle Fizz action.However, after the change of Riot for Fizz, that he altered mechanisms damage Fizz is now no longer the optimal choice in between the lines again. But this fish seems to have found their place in the forest ... with a variant tactics and equipped with extremely interesting. Let's find out Fizz GuideGame under penchant gladiator physical location, jungle offline!
Fizz - Uncle Fish mischievous
II. SYSTEM OF SKILLS FIZZ:
C gendarmes vivacious (Inner)
Fizz flexibility allows him to run and get regular physical 4/6/8/10/12/14 reduce damage from physical attacks often.
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A negative TB (Q)
Consumption: 50/55/60/65/70 Energy
Distance: 550
Fizz pierced selected target, causing 100% AD and 10/40/70/100/130 physical damage (+ 60% spell power) magic damage to victims, together with the effects of attacks .
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A Pirate Three inches (W)
Consumption: 40 Energy
Distance: Themselves
- Intrinsic: The Fizz's attacks often cause 30/40/50/60/70 (+ 35% spell power) (+ 4/5/6/7/8% blood volume lost by the victim) in within 3 seconds, damage is not cumulative and continuous attacks usually only help refresh time of the intrinsic influence this. Damage maximum of 270 soldiers and monsters.
- Activation: The Fizz's attacks are often overactive within 5 seconds, causing additional10/15/20/25/30 (+ 25% spell power) magic damage, and cause serious injuries to enemies within 3 seconds.
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Buy Tung Tang N (E)
Consumption: Energy 90/100/110/120/130
Distance: 400 Cooldown: 16/14/12/10/8 seconds.
Fizz jump on his trident and become uncertain in 0.75 seconds and get the skills Tung Tang (E) before the finishing.
- If no reactivation Fizz E to use Tung Tang, he would bang on the ground directly below, causing 70/120/170/220/270 (+ 75% spell power) magic damage and reduces40/45/50/55/60% movement speed of enemies within 330 distance within 2 seconds.
- If Fizz reactivation E to use Tung Tang, he would jump out of his trident to a location nearby, causing 70/120/170/220/270 (+ 75% spell power) damage allowed to enemies within 270 distance and slow down the victim.
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Million In Monster Cards (R)
Consumption: 100 Energy
Distance: 1275 Cooldown: 100/85/70 seconds.
- Fizz toss one small fish in a straight line, the fish will cling and reduces 50/60/70%movement speed of the enemy general first encountered. After 1.5 seconds, one giant sea monster will emerge from the ground, dealing 200/325/450 (+ 100% magic power) magic damage to all the victims in the affected areas and tossed them into the air medium for 1second, then, all the victims had been slow to respond land. Also minister fish clinging to receive from all sources by 20% for 6 seconds of the Fizz.
- If small fish released Fizz not hit any enemies, so it will continue in the rest position and stick to the first step on the enemy hero. Small fish will slow down any nearby enemy enters its lakes region, at the same time expose them.
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III. INSTRUCTIONS TO PLAY - BUILD IN POSITION TO MAP FIZZ FOREST:
1. Jade Additional Support for Fizz:
Table 2. Additional Support for Fizz:
21-9 - 0: Just have a little reduced cooldown, medium speed to beat Fizz "stick" better.
3. How to increase skills for Fizz:
With a penchant jungle Fizz physical damage, the jenny from Ba Dinh Hai Thach (W) is the leading source of damage, so we need to raise up first. This was followed by Dancing / Tung Tang (E) then Crashing Lao (Q), summon monster Ultimate (R) take the correct level.
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